package difangame.sprite;

import java.awt.Point;
import difangame.Constants;
import framework.Level;
import framework.Sprite;


/**
 * 
 * @author difan
 * 
 */

public class Star extends Sprite {

    private final String myImageFile = "star.png";
    private final int myWidth = 30;
    private final int myHeight = 30;

    @Override
    public void initialize (Point position, Level l) {
        super.superInitialize(position, myImageFile, myWidth, myHeight, l);
        setMyName(Constants.star);
    }

    @Override
    protected void move () {

    }

    @Override
    protected void action () {

    }

}
